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REALMS OF THE VALE

Army and training

Troop roles, unlock requirements, training and march preparation.

Source reference: public iOS 1.0.0 (68), reviewed 17 October 2026. Expanded campaign availability is described in the guide.

Army and training — game artwork

Troop roles

  • Infantry forms the early land army.
  • Archers have their own combat role.
  • Scouts gather information according to the mission result.
  • Cavalry has its own training and preparation requirements.
  • Rams are siege engines used against fortifications.
  • Catapults provide artillery siege capability.
  • The Governor is a separate conquest unit, not a regular field role.

Comparing units

Base attack alone is not enough. Attack varies by enemy class, alongside carrying capacity, fortification damage, leadership weight and travel time.

An army slows when it includes a slower unit. A lower travel-time multiplier is better for marching; a larger number does not mean higher speed.

Training times shown per soldier are base values. Training-building level, research and civilization affect the final queue duration.

Unlocking troops

Check required building levels, completed research, resources and time in the training screen. Complete the relevant doctrine before expecting a unit to become available.

Troop names differ by civilization. The old Swordsman and its doctrine are not an additional recruitable infantry branch in the current reviewed version.

Prepare your march

  • Choose the mission type and target before sending.
  • Compare troop numbers, composition, arrival time and carrying capacity.
  • Assign an available accompanying hero when appropriate.
  • Leave enough defense and resources to develop the village and replace losses.
  • Read cancellation and refund details in the confirmation window before canceling training.

All 18 field units

Attack, defense, capacity and training values are base values. A lower travel-duration factor is better for marching. Scroll the table horizontally to read requirements and costs.

CivilizationUnitClassAttackDefenseCarryTravel factorBuildingResearchResources eachBase training seconds
RomansLegion GuardInfantry34404010Barracks 1NoneWood 45 · Clay 40 · Iron 35 · Crop 258.0
RomansLegion SagittariusRanged5528358.5Barracks 1Archer DoctrineWood 60 · Clay 35 · Iron 55 · Crop 3012.0
RomansEquites ScoutRecon612125Barracks 1Scout DoctrineWood 30 · Clay 25 · Iron 35 · Crop 3010.0
RomansEquites CaesarisCavalry10065753.8Stable 1Cavalry DoctrineWood 140 · Clay 110 · Iron 180 · Crop 10026.0
RomansRoman OnagerSiege42283013Workshop 1Siege EngineeringWood 210 · Clay 170 · Iron 190 · Crop 9538.0
RomansLegion RamSiege24383513Workshop 1Siege EngineeringWood 200 · Clay 160 · Iron 190 · Crop 8040.0
GreeksHopliteInfantry30483810.5Barracks 1NoneWood 35 · Clay 45 · Iron 35 · Crop 209.0
GreeksCretan ArcherRanged5832329Barracks 1Archer DoctrineWood 55 · Clay 45 · Iron 50 · Crop 3013.0
GreeksPathfinderRecon514104.5Barracks 1Scout DoctrineWood 25 · Clay 20 · Iron 30 · Crop 258.0
GreeksThessalian RiderCavalry8872904.4Stable 1Cavalry DoctrineWood 125 · Clay 135 · Iron 160 · Crop 10528.0
GreeksGreek LithobolosSiege45322814Workshop 1Siege EngineeringWood 195 · Clay 205 · Iron 180 · Crop 10042.0
GreeksHelepolis RamSiege20454214.5Workshop 1Siege EngineeringWood 175 · Clay 190 · Iron 175 · Crop 9043.0
Northern TribesShield BearerInfantry4230459Barracks 1NoneWood 30 · Clay 25 · Iron 20 · Crop 207.0
Northern TribesNorthern LongbowRanged6422407.5Barracks 1Archer DoctrineWood 50 · Clay 25 · Iron 40 · Crop 2510.0
Northern TribesTrackerRecon49125Barracks 1Scout DoctrineWood 20 · Clay 20 · Iron 20 · Crop 207.0
Northern TribesWolf RiderCavalry112421053.4Stable 1Cavalry DoctrineWood 115 · Clay 80 · Iron 145 · Crop 8522.0
Northern TribesRock ThrowerSiege48204211Workshop 1Siege EngineeringWood 185 · Clay 130 · Iron 155 · Crop 7532.0
Northern TribesTribal RamSiege28245511.5Workshop 1Siege EngineeringWood 210 · Clay 120 · Iron 145 · Crop 6532.0

Attack by opponent class

Unitvs infantryvs rangedvs cavalryvs siegeFortification damageCommand weight
Legion Guard3438542801
Legion Sagittarius9555243501
Equites Scout666601
Equites Caesaris901458814002
Roman Onager145424272384
Legion Ram242418361455
Hoplite3042582601
Cretan Archer10560253201
Pathfinder555501
Thessalian Rider781328212802
Greek Lithobolos158453875424
Helepolis Ram202016321555
Shield Bearer4436483401
Northern Longbow11058223801
Tracker444401
Wolf Rider961559015002
Rock Thrower135483468324
Tribal Ram282820401355
Check the game before confirming

Balance, prices, durations and availability may change. The confirmed in-game value takes precedence.

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